✯ MP's Handcuff Rework ✯
Hello all you wonderful people!
I have recently been running into an recurring problem within the Military Police branch. While the Military Police is a very well fleshed our branch with superb customization, I feel one key aspect is a bit messed up. Two of the classes (Medic & Engineer) don’t spawn with handcuffs. The Military Police’s job is to detain suspected spies, terrorists, or rule breakers, while protecting their fellow brothers in arms on the home front. With this being said, I feel that having Military Police without handcuffs is quite a detriment to their duty.
Now I know there will be those people out there who simply ask “Why don’t you just be class with the handcuffs?” and the answer is simple. Every person has a different playstyle. Personally I like to play as a Combat Medic, however I find myself always having to ask the Army to cuff people for me, even though I am the Military Police. It seriously puts a detriment in my confidence as a Military Police, which is quite important to perform the job well. Even then, redeploying with a different class every 30 seconds just takes way too much time and effort, and by the time I do so, they are usually either dead or detained by another branch.
Simply removing the other classes would also not be the solution as like I previously stated, many people like myself enjoy being Medics or Engineers, however with doing so, we cannot perform our job as Military Police. I suggest that you give the Military Police classes that allow you to switch between having a grenade or handcuffs, along with the other options that the classes originally have. If this isn’t possible, then give the actual “MP” loadout handcuffs instead. Military Police needs soldiers who are capable of doing the job they were assigned. While other branches of the Army should be able to help, it is in fact the MP’s job to detain the guilty, which leads into my next point…
✯ Removing Other Branches Cuffs ✯
Military Police are the backbone of the operation, and it is their job to detain suspects. I feel that allowing other people to do their job is undermining them and essentially making them ID Checker slaves. I joined the Military Police to protect and serve my fellow soldiers, however I don’t feel like I’m being allowed to do that to the best of my abilities. I understand that in the past the Military Police didn’t exist, so the duty lied onto the normal soldiers, however now there is a constant amount of MP on at all times to help assist whoever needs the help of them.
I suggest you remove the handcuffs from players that aren’t Military Police to give Military Police a sense of purpose, which will overall allow them to be more respected within the community, as all that MP are seen as right now are simply soldiers who annoyingly check your ID every 30 seconds. Just let us be something more…
Edit: I might suggest removing it from basic branches such as Army, Navy, and Marines, however still allow Devgru and Delta Force to use it. I don't feel like the basic branches should have it though, as it just doesn't make much sense role play wise.
♥ Sylvia ♥