alright, so here is what I've noticed so far: when you've been playing for a bit and gotten some kills and deaths and you try to turn spy in tab it shows all the kills and deaths you've gotten and if you're a level 1 PV2 it would be impossible to disguise, everyone can abuse this because say you have 25 kills and 10 deaths and you're a level 1 PV2, and you wanna claim you just got on and you're new. when they see tab they'd instantly know you're a spy.
Here is what I want changed: Have spy be able to access US store/storage/contraband, Have spy be able to choose the level and where speed/jump/regen points, and make it where either spy can choose kills and deaths or reset it to 0 when they disguise, make it where if a US shoots a spy by mistake they take damage as if they shot a teammate but if the spy gets discovered by an MP the spy will be able to take damage and US will not. Have spies be able to be promoted by their officers or recruited into new branches.
explanation of why those things need to be added:
spy accessibility to US store/storage/contraband: in the past I've been to weed growing bust down operations as a spy and when my higher up told me to buy a backpack I couldn't because I couldn't access the store/storage, and when I've been told to sell weed to contraband I couldn't because I didn't have access to it, that blows the disguise right away and since I'm disguised as a US I should be able to access things a normal US soldier should, because in real life if I were a spy and were to go up to a guy who sells the weapons, he wouldn't know I'm a spy would sell them to me.
Spy being able to choose level/speed etc points: okay, say you're a level 1 PV2 army and US sees you running like you have max speed and jump like you have max jump? I don't even need to explain further why this should be a thing because its really easy to get caught because of it.
make it where if a US shoots a spy, team damage: this happened to me before and when I was a spy someone did a "test" on me because no MP was on and so they shot me and then killed me because they didn't take damage and I couldn't do anything about it because no staff was on, I had no proof, and it was before I was a staff member. Now if a spy is discovered by MP make it where US is now able to kill them without taking damage, or enforce a rule where if a spy is discovered 100% then they have to take off disguise. Now this doesn't have to be a thing but I think it would be more fair if it was a thing because it being not a thing can be abused.
Spy being able to be promoted/recruited into new branches: say an officer saw a spy get good and tried to promote him but it didn't let him because he is a spy, in real life that would not be the case, the spy would be able to get promoted and so I think it should be aswell in game, for being able to get recruited is because I think it would add more RP to spies because they can gather more information if they join special forces like devgru or just join marines when spy is army but it isn't a must, now say a spy joined MP, they can't use the taser or ID scanner because when they need to redeploy for that and if they redeploy they redeploy as jund al sham and not US so they can't use taser to capture or anything.
PROS: stuff that sometimes are abused will no longer be abused, MP will be more important, more realism will be added, and being a spy will be more fun and not annoying because people abuse stuff like what I stated above.
CONS: honestly in my perspective I don't see any bad side to this, since it will be fixing stuff but the last one might be bad, I'm not sure.